The Shimmer Mods (
shimmermods) wrote in
theshimmer2020-07-24 10:07 pm
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Evacuation.
MISSION START
It's taken a while, but for all intents and purposes, you seem to be back on track; the town you've been sent to investigate isn't far off now. Beyond a crest, just down one of the wooded hills; as you make your way, the strange wildlife watches you. Nothing much. Just one of those deer.
You get the feeling that something always seems to be watching you nowadays. This feeling isn't wrong.
The top of that hillcrest will reveal the town itself, sprawling out below in your line of sight; however, it will soon become obvious that there's something deeply wrong with it. What you're seeing and what you know of the town tell two completely different stories; it's up to you to decide which you believe.
But what your eyes are telling you is that the town is overgrown, the forest reclaiming it for its own – the streets are cracked and broken, grass and shoots of flowers poking up from the roads and the pavement; the ground is thick with fallen leaves, and the buildings seem to have a bright yellow moss growing over them in places. There are residences that seem oddly undisturbed, as though their occupants simply disappeared all at once; given that the town was allegedly evacuated, perhaps that stands to reason.
What doesn't is that this level of growth would take more than a week or two to develop. Maybe you'll find survivors. Maybe you won't. It's worth looking around, either way.
Perhaps it'll be worth your while, in the end.
You get the feeling that something always seems to be watching you nowadays. This feeling isn't wrong.
The top of that hillcrest will reveal the town itself, sprawling out below in your line of sight; however, it will soon become obvious that there's something deeply wrong with it. What you're seeing and what you know of the town tell two completely different stories; it's up to you to decide which you believe.
But what your eyes are telling you is that the town is overgrown, the forest reclaiming it for its own – the streets are cracked and broken, grass and shoots of flowers poking up from the roads and the pavement; the ground is thick with fallen leaves, and the buildings seem to have a bright yellow moss growing over them in places. There are residences that seem oddly undisturbed, as though their occupants simply disappeared all at once; given that the town was allegedly evacuated, perhaps that stands to reason.
What doesn't is that this level of growth would take more than a week or two to develop. Maybe you'll find survivors. Maybe you won't. It's worth looking around, either way.
Perhaps it'll be worth your while, in the end.
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How does what's left of the heart and lungs look? Does it look like normal decay, were they just ravaged by moss? Are these also crystallized...
Also what is the state of decay, how long-dead do these people look, or did the moss do something to make it hard to estimate? ]
no subject
Anyway, the heart and lungs definitely look eroded, but there's no crystalization here at all! The moss makes it impossible to determine exactly how must time has passed, and it's everywhere. All the other bodies share similar traits; it appears that there was a fight and the moss seeped out of the injuries, but the moss itself didn't kill them.
Good job, Rideaux! With this terrible knowledge and Grace's non-perishable goods, you guys have found all there is to find here!]