The Shimmer Mods (
shimmermods) wrote in
theshimmer2020-08-21 01:45 am
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Visions.
LANDSCAPES.
The further in you go, the thicker the calcification becomes.
The crystals on the walls are difficult to make out now, having been encased entirely by thick white growths encompassing the walls like spider veins, like roots; their energy, however, can still be felt if you wander too close to the walls, or if you spend too long recovering yourself after something sufficiently stressful has come into your line of view. This may be more for a problem for some of you than it is for others; some of you are holding up surprisingly well, all things considered.
It isn't a failing on your part, when it hits you.
It's hard to say precisely what "it" is - a sudden fatigue, a seizure, an abrupt swirling of the world beneath your feet; all you know is that you're here, and then you aren't anywhere, and it takes a moment to place what brought the feeling on, or even what the feeling itself is. It will come to you eventually, however, once your eyes refocus and the cavern comes into view again for you properly - it feels like that first week you were here. Like reawakening after a long stint asleep; like being disoriented after realizing that you're not where you should be.
The difference this time is that you are, for all intents and purposes, still where you should be.
You don't seem to have gone anywhere; it doesn't feel like you've lost that much time, even, if you've lost any at all. But the fact of the matter is that something feels different, and it feels wrong, and placing how proves to be difficult.
There's a bend in the path, and suddenly it becomes all too clear.
You aren't supposed to be here, are you?
This place can be anything and everything - the hallway in the upper floor of your house, the bar you frequent, that place where all your comrades are buried. What matters is that it's somewhere you weren't sure you would see again, but the fact of it is that you're seeing it here, and you're seeing it now, and perhaps some of the others with you are seeing it too. Perhaps there are others here, those that have been on your mind for the past few days; perhaps you're all alone outside of whomever is questionably fortunate enough to be experiencing this with you.
Whatever you're seeing, however, something remains present in your mind, driving you onward and encouraging you to move through this, and quickly.
You don't belong here.
You need to leave.
[OOC: Welcome to the first half of our week 5 event! For this portion of the event, the hallucinations you've experienced up until now have become far more thoroughly immersive, and can be seen or experienced by others in something akin to a shared dream-state. These visions are likely to delict something from your world that you would find familiar and would have some sort of attachment to, whether that attachment is positive or negative. Monsters or other people from your world can be present here and interacted with, to deal with as you see fit; fighting them or speaking to them are both fair game. Conversely, your personal experience may be exploring or revisiting an area of your world that may or may not be how you remember it...
Please note that the mods will not be NPCing any characters in your visions or answering questions specific to the environments that you create. However, you are free to create as you see fit; time and space have very little meaning here, and your only limitations to your character's personal illusion/dreamscapes are your own creativity. Feel free to post any prompts you may want to play with, and to tag out to others to experience whatever they want to show you. (However, it is worth noting that any physical items you find in the visions will not remain in their possession afterwards.) As always, if you have any more questions about how works, let us know!]
The crystals on the walls are difficult to make out now, having been encased entirely by thick white growths encompassing the walls like spider veins, like roots; their energy, however, can still be felt if you wander too close to the walls, or if you spend too long recovering yourself after something sufficiently stressful has come into your line of view. This may be more for a problem for some of you than it is for others; some of you are holding up surprisingly well, all things considered.
It isn't a failing on your part, when it hits you.
It's hard to say precisely what "it" is - a sudden fatigue, a seizure, an abrupt swirling of the world beneath your feet; all you know is that you're here, and then you aren't anywhere, and it takes a moment to place what brought the feeling on, or even what the feeling itself is. It will come to you eventually, however, once your eyes refocus and the cavern comes into view again for you properly - it feels like that first week you were here. Like reawakening after a long stint asleep; like being disoriented after realizing that you're not where you should be.
The difference this time is that you are, for all intents and purposes, still where you should be.
You don't seem to have gone anywhere; it doesn't feel like you've lost that much time, even, if you've lost any at all. But the fact of the matter is that something feels different, and it feels wrong, and placing how proves to be difficult.
There's a bend in the path, and suddenly it becomes all too clear.
You aren't supposed to be here, are you?
This place can be anything and everything - the hallway in the upper floor of your house, the bar you frequent, that place where all your comrades are buried. What matters is that it's somewhere you weren't sure you would see again, but the fact of it is that you're seeing it here, and you're seeing it now, and perhaps some of the others with you are seeing it too. Perhaps there are others here, those that have been on your mind for the past few days; perhaps you're all alone outside of whomever is questionably fortunate enough to be experiencing this with you.
Whatever you're seeing, however, something remains present in your mind, driving you onward and encouraging you to move through this, and quickly.
You don't belong here.
You need to leave.
[OOC: Welcome to the first half of our week 5 event! For this portion of the event, the hallucinations you've experienced up until now have become far more thoroughly immersive, and can be seen or experienced by others in something akin to a shared dream-state. These visions are likely to delict something from your world that you would find familiar and would have some sort of attachment to, whether that attachment is positive or negative. Monsters or other people from your world can be present here and interacted with, to deal with as you see fit; fighting them or speaking to them are both fair game. Conversely, your personal experience may be exploring or revisiting an area of your world that may or may not be how you remember it...
Please note that the mods will not be NPCing any characters in your visions or answering questions specific to the environments that you create. However, you are free to create as you see fit; time and space have very little meaning here, and your only limitations to your character's personal illusion/dreamscapes are your own creativity. Feel free to post any prompts you may want to play with, and to tag out to others to experience whatever they want to show you. (However, it is worth noting that any physical items you find in the visions will not remain in their possession afterwards.) As always, if you have any more questions about how works, let us know!]
no subject
Odd.
Thankfully, you don't seem to be alone; there's a woman beside you, masked and dressed in the same manner of luxurious clothing as the people on the platform. If you weren't sure who she was....]
What the bloody hell is this?!
[...well. If you've spent any time around Page over these past five weeks, you'll probably be able to recognise her voice. The mask hides some of her features but she's clearly distressed, and it doesn't take long for her to rip it off, along with the ornate wig.]
Not again...I can't do this again...!
[The distress quickly makes way for rage, and if looks could kill the man at the centre of the group would be long dead; it seems Page is eager to try and make it a reality - regardless of how unrealistic this entire situation is - and she quick points her automatic handgun in his direction-
...
...oh. She's pointing a pistol at him, all right, but it's...far from the advanced technology she's been using in the Shimmer. If anything, it looks like a relic from the industrial age, and it doesn't help her mood.]
This is....no, where is-!
[...ah. It seems she's finally noticed you.]
Quick! The game will start soon! Do you have a weapon?
[You certainly do, but you're in the same situation as Page; hope you're good with a sword and a similarly old-school pistol, because that's all you're getting and it's all you have.
Up on the platform, the man in the centre of the group starts to grin.]
no subject
It really is unfortunate that I don't have my weapon. But I suppose I can make do!
[One of his weapon's forms is a sword and he's pretty damn good with it, so sure, he can roll with this.]
What exactly do we need to do for this game?
[Fighting something, from the sound of it, but what should he be expecting here...?]
no subject
If memory serves, something tells me you're about to find out.
[Memory does serve, for as soon as she's said that, the man starts to helpfully explain what the bloody hell is about to happen here. As he says 'I spin, you die, we watch', Page starts to bear her teeth.]
This bastard....I can't believe this place. This is a nightmare. Keep an eye on those gates!
[The wheel promptly starts to rotate, and as it stops - on a paw print - Page stares, her anger suddenly gone. Everything about this experience has felt like déjà vu, but now...there's something about the symbols on the wheel that is striking her as odd. They're....different. The paw print is familiar, but there's also a leaf...antlers...a weird symbol....]
This isn't right....this isn't right...
[As Page shakes her head, the gates on one of the doors - bearing the paw print - start to slide open, and their host continues with his speech.]
Why, look at this! My dear, you are in for a treat. Her Majesty and I agreed that your unique talents, that absolutely dogged tenacity - albeit thoroughly misplaced - makes you the perfect test subject for the Wheel of Misfortune 2! Besides, it's not like you've got anything better to do now, do you?
[What emerges from the gates - as Reaver laughs - might look familiar, from your sojourns through the forest; there's four of them, and they look hungry. Page looks terrified, although whether it's from the creatures or what she's being told is unclear.]
I present to you the epitome of feline ferocity....cougars!
no subject
Given that they fought cougars for like a solid week without many issues, Yeager's suspecting that the problem Page is having is with the words. Being told that the Queen is supporting Reaver yet again can't be helping any, especially not in such a personal way.]
Stay sharp; let's see if we can find a way to get up there and take him out, ja?
[But first that requires cutting through some cougars.]
no subject
To a point, at least.]
I....right.
[Admittedly she's not sure how the hell they're going to get up there unless one of them decides to sprout wings, but she'll worry about that later; for now, two of the cougars have split off and are circling her, the other two moving toward Yeager.]
These pistols take a while to reload. Use your sword, if you can!
[Allow her to demonstrate - one of those cougars tries to snap at her legs, and is promptly sliced across the back, releasing both a nasty yowl and...glittery blood? Of course....well. Here we go!]
no subject
no subject
Well, that's something.
[The cougar she attacked quickly collapses, leaving her with only one to deal with - despite her earlier words, it's quickly silenced with a neat bullet to its head.
How are you going over there, Yeager?]
no subject
Were you injured? I heard you yell.
[Page seems fine, though...??]
no subject
[She'll show him the holes around her calf, with a rather derisive expression.]
Don't ask about the outfit, by the way. Long, stupid story.
[Anyway. Strangely enough, there's silence up the top - their host has actually turned away, as if he's talking to someone. Odd.]
In case you hadn't guessed, that's Reaver. This is where I tried to kill him; the first time he put me through this game.
no subject
[Maybe that's what caused her to take a bite to the boot, but at least she's doing fine.]
I certainly thought he'd be a horrid man, but this sort of thing is a special kind of awful. How did you escape from the game the last time?